Sunday, January 4, 2026

Simulators

 When my father got the Tandy 1000, he picked up Lode Runner to go with the system as it was something we'd been watching the demo for at the local Radio Shack (but couldn't play because they had a damaged disk..)

It wasn't too much later that my father picked up F-15 Strike Eagle. That particular title, as primitive as it was, got both my father and I hooked on simulators. We'd both end up playing a large chunk of Microprose's simulations through the 80s and early 90s, and some of the others out there such as Gato, Silent Mission, and Falcon.

Of course, in 1990 I ended up getting myself addicted to the Wing Commander series. That would much much later get me into Freelancer and eventually Elite Dangerous.

More arcadey but still quite fun were the Ace Combat titles. I was introduced to that one with Ace Combat 4 on the PS2 and stayed with the series since.

Oddly, I think the simulator my father and I put the most time into was Sid Meier's Pirates!, which was a Carribean age of piracy simulator. We had to have put thousands of hours into that over the years, including even crashing the game multiple times by overflowing the memory space for storing the goods, ships, etc that you possess.

I would have gone into the Air Force, but the ear damage I had from shortly after my birth would have disqualified me. The road not taken, huh?

Progress..

Everything was put on hold for the holidays, but I'm back to work on several projects. The Castlevania guide is getting closer to done-- I'd argue it's about 50% done. There's still a lot to talk about in terms of tricks for CV3, 4, Bloodlines, and Rondo.

Yesterday I worked out a bad segment in my home network that had been causing issues for several years. I had a bad switch in a hard-to-reach location that was somehow crippling traffic going through it; nothing could get any higher than about 350 Mbit/sec. I think I might still have one bad cable going to one device in another location, so I'll need to check that out.

December 2025 had been kind of a chaotic mess in terms of doctors. I had a MRI of my head in regards to my memory issues, blood tests, an EEG test of my brain, and a skin cancer scare that turned out to be benign. January 2026 still has a bit more going on with this stuff, so I'll be running around from doctor to doctor quite a bit more still.

I have a couple of projects I'd like to start work on this year, but they're on a bit of a hold for financial and accessibility reasons. Not all the parts I need are in stock, and prices may end up getting worse for a lot of it this year too. We'll see how things look in a month or two more.

The memory loss is, unfortunately, getting worse and worse. Despite the MRI coming out clean and the EEG showing relatively good brain health, there's something there that's not visible to doctors but extremely visible to everyone regularly around me. I'm working on one last option that may be able ot help slow it down.

Truthfully, I'm looking at 2026 as the year I need to get any projects I want to do done. I don't think I'll be in any condition to touch any of this stuff next year. I also need to balance that with trying not to overdo it with my spine nerves having grown back and the loss of mobility, etc. that comes with that.

Nothing to do but play it by ear, I guess.

Tuesday, November 25, 2025

Need to hurry...

I want to get as much written down as I can before I completely lose these memories, these pieces of who I was and who I am.

Problem is.. I need to find things that will trigger those memories so I can remember that I remember them. Yes, I'm aware of how that sounds rather paradoxical. The memories are still there, they're just increasingly locked behind gates that I can't open without external stimulus.

This is really weird, honestly. This doesn't fit any normal definition of Parkinson's, normal dementia, Alzheimer's, or any other brain disorder that I can find. Some bits and pieces fit all of those, but not completely. The loss of physical coordination definitely fits into those, but still none are really all that close of a match.

I won't be posting anything about these posts on Mastodon, elsewhere, until I'm at the very edge. I don't want people worrying about what they can't change. I'll fight this last battle alone as long as physically possible. Just.. dump what I can remember on the world; maybe it's not very useful to most, but maybe a historian somewhere might pick up something interesting from these memories. I'm sure someone will eventually archive these on Archive.org; maybe even Jason Scott if he's bored enough to look this stuff over at some point.

I don't know how much time I have left, but I do know I need to hurry.

Once got to see stadium-class lighting explode

Was just reminded of a lightning strike I saw once back in 1989 or 1990. Would have had to have been late summer since being out late at night wouldn't have been allowed during school season, and it would have definitely been before 1991 by maybe one or two years at most since we ended up moving into said friend's home in July 1991 after he moved away. The late summer comes from the weather patterns of where we lived; July to September were dangerous months with high heat, sudden flash flooding, and a lot of lightning storms.

My father and I were taking a family friend home from his workplace a bit after 10pm, maybe 10:15pm to 10:30pm at the latest. Lightning hit a baseball field approximately two miles east of our position. To be more specific, it hit the lighting for the field.

We only realized the lightning had actually hit the lights when said lights quickly grew to be as bright as noon. This took maybe about five or six seconds from recollection. When I say as bright as noon, I mean it-- while it was after 10:00pm at the time, visibility was extremely good for the entire area for that few seconds.

A few seconds before the entire set of lights all exploded in a shower of sparks that were plainly visible from our location, leaving the entire area pitch-black once again.

Don't think I've seen a direct hit like that before or since. It was one of those one-in-a-million random chances that you happened to be in the right place at the right time to see it.

What brought all this to mind is a local news report that that baseball field is one of two in the area that just got a dark-sky designation by rennovating their lighting to remove significant light pollution.

Sunday, November 23, 2025

Final Stages of Progression

I've still got a draft for the second MS-DOS article that I need to work on a bit more, but I'd like to just touch on an aside topic for a brief moment. Medical-wise, I recently went through minor ear surgery. I'm expected to go back in on Wednesday to check up on that. I don't expect any major surprises on that front. The real problem is the neurological side.

The writing (well, and socializing, and just.. everything in general) is getting increasingly difficult; I'm losing more of myself on a weekly basis right now. I'm routinely-- as in daily-- finding myself looking at tasks and asking myself, "Why did I skip this part? Oh, wait, no, I didn't. I just forgot I did that just two minutes ago. Literally two minutes and it's already out of my brain."

It definitely feels like I'm at the end of my rope.

Now this next part, I know this is going to piss a few people off, but there's no avoiding it at this point.

I'm fully aware that physiologically I don't deal with stress well at all. The higher my stress level, the more I tend to say things I shouldn't. The people around me don't deserve this, especially with my stress level only increasing from here. I mean, come on, let's be realistic-- how exactly am I not going to stress out right now? How exactly am I going to not be in a full-on panic state?! As such, I've tagged my Discord account for deletion and started to close myself off from the world as much as possible. This is a no-going-back kind of decision; no matter what anyone says, I'm setting myself up for the end of the road.

My initial guess was two years, but at the current rate of decay I'm not sure I'm going to hold out for another year. The decay is extremely visible to ME, and I'm the one with the loss! I should be having a difficult time sensing this. The fact that it's that visible is just a testament as to how much worse things are getting in a hurry.

I'll look into getting a will set up next month. That's going to be critical to avoid everything going straight to hell.

I will.. TRY.. to force myself to get some writing done while I'm still capable of it. Some of it will just be various memories of mine; nothing particularly special in there, just talking about how the world was back when I was a kid. Some of it wil be technical, like the MS-DOS articles. I don't know, some of it may just end up being me talking about things I enjoy. I promised someone a "Beginner's Guide to Castlevania" so I should probably take a bit of time to write on that subject too while I still can.

I'm hoping nobody will notice this post until after the 14 day deletion period is over.. I really don't want to have to argue over what I'm doing; I know this is the right thing to do now. I won't be trying to get a replacement computer, repair what I have, or anything. I'm just going to disappear as quietly as possible with these posts as my final words to the world at large.


Wednesday, October 22, 2025

MS-DOS part 1 - Navigation basics

We're at that point where the people who used to use MS-DOS a lot in the old days are going to start dying off and a lot of the information on how to use it won't be easily accessible since it's now quite archaic. It doesn't help that MS-DOS has always been complicated at best; as soon as Windows 95 hit, it dropped the skill floor on using a PC-compatible quite dramatically.

Unfortunately, due to the complexity I'll end up adding a lot of side notes as I go. MS-DOS is as wide as it is deep, and it gets worse once you get to machines from the early 90s and have to work with conventional memory, EMS, and XMS.

I'll start at the shallow end, then slowly add onto it as we go.

We'll skip most of the history of MS-DOS; Wikipedia or other sources have covered that in great detail.

My first brush with MS-DOS was in 1985, when my father got a Tandy 1000A. Yes, not the original 1000, but the silently revised model that Radio Shack put out not long after. The 1000 used BIOS revision 1.00.00, while the 1000A uses 1.01.00. The primary differences are bugfixes; the original BIOS had a data corruption issue with some hard drives. Otherwise, the hardware is identical between the 1000 and 1000A.

Something to note about these early IBM-compatibles (and the original IBM PC as well) is that they didn't come with a battery-backed clock. We'll be talking about that a little bit later when I get into the subject of two very important configuration files that will be used a lot up through the end of the Windows 9X era.

Making one of these early PCs boot is generally pretty simple, but there are a few things you absolutely should know about the boot process. You can boot from floppies that have the "system files" on them (e.g. the MS-DOS disk itself) or from a hard drive that has the system files installed. The caveat here is that the *location* of those system files matters.

First, the boot sector (at the very beginning of the disk layout) needs to have a proper boot sector. By default, a formatted floppy does not have this. You have to specify that you want those or add them immediately after formatting and before adding data. The reason why is that the next two files have a very important detail:

IO.SYS and MSDOS.SYS (both of which are hidden files that don't normally appear on the files list) MUST be located at the very beginning of the disk. If anything else is using the space where those files should be located, then you can't make the disk bootable without clearing out the space where those two files need to be first. The third important file, COMMAND.COM, is the command interpreter and it doesn't have to be at the beginning of the disk. The reason the two .SYS files have to be at the beginning of the disk has to do with the bootstrap process. The boot sector of a disk, the first thing the computer reads, is a very tiny space. The code that gets loaded and run thus needs the next two files with the core of the operating system to be immediately accessible on the disk without looking around for it. At that point, the OS has enough code to be able to look around on your disk for where the next steps are located.

The next thing we're going to talk about is the command interpreter. This is where you type commands into MS-DOS, and it comes from COMMAND.COM on your disk.  Chances are on an old computer, the first thing the computer will do is to ask you for the current time and date. If you tap enter for each without entering anything, it'll default the PC's clock to midnight on January 1st, 1980.

On a very old version of MS-DOS, the command prompt will look something like...

A>

"Okay," you ask, "now what do I do?"

That's a fair question, and it's one every PC owner asked on their first boot. Let's talk about what this prompt actually is telling you, first, and this will also start to tie in some very important things about modern Microsoft Windows, too!

You're on the A drive, and it's waiting for a command. Not a lot of details there. You can, of course, change the prompt to give you more details, especially useful if you're using a hard disk. If you have a second floppy disk, you have access to a B drive. A hard disk will be your C drive (and possibly more if you have additional drives or partitions) and a CD-ROM drive will eventually show up with a drive letter later on as well.

This is why Windows starts with the C drive. A and B are reserved for floppies.

Let's try changing the prompt to something a little more useful, especially if you have a hard disk:

A>prompt $p$g

This command changes the prompt. The $p starts the prompt off with the full path to where you are. The $g adds the > after that. You could use $t and $d to show the time and date if you want, but $p$g is the prompt that you'll see most often on later MS-DOS versions and all the way up into the modern Windows era.

Now our prompt looks like:

A:\>

Not much of a change, right? It's a bigger one than it first appears to be. It's telling us that we're in the root directory of the disk on the A drive. Sometimes floppies (and pretty much all hard disks) will have what we call subdirectories. This term changed over time; in the modern era, they're called "Folders" and they're used to group files up together. For instance, if you have a bunch of documents saved together for a fall semester English class for the year 2025, you might have a subdirectory that looks like "FALL2025"

Ah, but shouldn't it have spaces? Sadly, the old MS-DOS was limited to 8.3 filenames. That means 8 characters (a character is a letter, number, or valid symbol) with an extension of 3 characters. The file COMMAND.COM we mentioned earlier is 8.3. Extensions are used to tell the user and programs what kind of file it is. A .TXT file is almost certainly going to be a plain text document with no special formatting, and it can be read by tools from the ancient past as well as modern versions of Notepad. An .EXE file is an executable file, meaning it's a program (or part of one; some programs have multiple .EXE files.)

Let's say we're inside that FALL2025 subdirectory I was mentioning earlier, and that it's on the hard disk that's the C drive. Our prompt looks like...

C:\FALL2025>

If we hadn't changed the prompt, it would have looked like...

C>

Sure is easier to know where you are when the prompt tells you, right? Okay, so how do you get in and out of these subdirectories? How do I change drives? Great question! Let's get into that now.

Let's switch over to the A drive for a moment. The command will be "A:" and pressing enter. It will look like this on screen:

C:\FALL2025>A:

A:\>

As you'd expect, then typing C: and pressing enter will take you back to the C drive and where you were already located on the C drive. That is to say, the FALL2025 subdirectory you created.

C:\FALL2025>A:

A:\>c:

C:\FALL2025>

You'll notice that the drive letters and directory names are case-insensitive. It doesn't matter whether you use uppercase, lowercase or even MiXeD case. Navigating doesn't seem too hard so far, right? Time to learn about two special terms the computer understands, "." and ".."

A single period by itself refers to the current subdirectory on the current drive, in other words where you are currently. This may seem useless at first, but it allows you do do things like...

C:\FALL2025>copy a:history.txt .

This tells our computer to copy the history.txt file that's on the A drive (in the current directory, which in this case is the root; we didn't specify a place, so it assumes we're where we want to be) over to the current directory we're in on the current drive. That, in this case, is the C drive in the FALL2025 directory.

You could also do something like this if you wanted to:

C:\FALL2025>copy a:history.txt b:

or..

C:\FALL2025>copy a:history.txt c:\finals\

or..

C:\FALL2025>copy a:history.txt c:\finals\history\

Okay, that first one seems pretty easy, right? Copy the file from the disk in drive A over to the one in drive B. That second one is a little more complicated. Despite the fact we're in the FALL2025 directory, we're telling the computer specifically to copy the history.txt file from the A drive over to the FINALS subdirectory off the root of the C drive.

The third example is only a little more complicated and builds off of that. Inside of that FINALS subdirectory off the C drive, we also have another nested subdirectory called HISTORY, and we're copying the history.txt file into that location.

We can extrapolate a few things based on what I've described so far. One is that if you don't specifically tell the computer where a file it, it will assume it's in the current location you're in. You can override that assumption by telling it a full path to a location or a relative path based on where you are on that drive.

We didn't cover ".." yet, but that's the final piece of the puzzle. Let's introduce the "CD" command. CD means Change Directory, and it does exactly what you would expect of it.

".." means the directory just above where we are currently. Since we're in FALL2025 on the C drive, .. will refer to C:\ which is the root of the C drive. So, with CD we can do..

C:\FALL2025>cd ..

C:\>

We're back on the root of the C drive. From there, we can go a lot of different places. For instance, we can CD into the finals directory by doing CD FINALS but there's an even better trick we can use here. Let's say we want to go into the history subdirectory of FINALS.\

C:\>cd finals\history

C:\FINALS\HISTORY>

Saves you a bit of time! You can also do..

C:\FINALS\HISTORY>cd ..\..

C:\>

We're now back at the root of that disk.

Now there are just two commands left to discuss for basic navigation: MD and RD.

MD is Make Directory. Remember that we're at the root of the C drive right now. If we do "md cheese" as a command, we're creating a new subdirectory off of the root of C called CHEESE. We could then go ahead and copy files into there if we want. In turn, RD means Remove Directory. It does exactly what you would expect, it removes an empty directory. You cannot use RD on a folder that has files in it, in older versions of MS-DOS. In later versions, there's a way to tell RD to remove a directory and everything that's inside of it (including any subfolders, and subfolders of subfolders, and so forth) but that's something we'll talk about only MUCH later for safety reasons.

We've talked about . and .., but there are two additional special characters that you will want to at least know about. The first is the question mark, which means "anything in this character slot". This probably doesn't mean much to you yet, so let's build an example situation and demonstrate how this gets used.

We have a disk in drive B. Let's start by going over to that disk and taking a look at it. We'll learn another very important command at this point.

C:\>B:
B:\>dir

DIR shows a directory of what files and subdirectories are in either the current location or a different location if you specify it. In our case, it prints out that we have nine files:
DUCK1.TXT
DUCK2.TXT
DUCK3.TXT
DUCK4.TXT
DUCK5.TXT
MALLARD.TXT
GOOSE.EXE
DUCKS.TXT 
DUCKS.EXE 
Okay. Let's try using the question mark with the dir command.

B:\>dir DUCK?.TXT
DUCK1.TXT
DUCK2.TXT
DUCK3.TXT
DUCK4.TXT
DUCK5.TXT
DUCKS.TXT

The question mark means "anything in that one character space", so the numbers 1-5 and the letter S apply and it shows us only what we asked for. The other files MALLARD.TXT, DUCKS.EXE, and GOOSE.EXE still exist, we just only wanted to see a subset of the files with that command.

You can use multiple question marks in a command. For instance..

B:\>dir duck?.???
DUCK1.TXT
DUCK2.TXT
DUCK3.TXT
DUCK4.TXT
DUCK5.TXT
DUCKS.TXT
DUCKS.EXE

As you can see, the ??? in the extension space covers literally any extension. We'll talk about an easier way to do that now. Time to introduce the very powerful * character. This is extremely powerful, but can be extremely dangerous when used with the delete command.

If we do...
B:\>dir duck?.*
DUCK1.TXT
DUCK2.TXT
DUCK3.TXT
DUCK4.TXT
DUCK5.TXT
DUCKS.TXT
DUCKS.EXE

Same results, right? We told it to match any single letter after the S (but not two or more characters after, so DUCKSAB.TXT wouldn't show up in the match if we had one on that disk) and the * matches literally anything in that space including multiple characters.

On the other hand, doing DIR DUCK*.TXT would show that hypothetical DUCKSAB.TXT I mentioned along with the other TXT files that start with DUCK, but would leave DUCKS.EXE out because that's not .TXT.

Let's use an example to show you how this can be dangerous. *.* means to match literally everything, so the command DEL *.* means you're telling the computer to delete literally every file in the current directory on the current drive. No second-guessing yourself, no confirmation, you're just wiping these files out.

A safer example would be COPY A:*.TXT B: which is telling the computer to copy all .TXT files from wherever you are on the A drive over to wherever you are on the B drive. The path (path means where in the subdirectory tree you are) is separate for each drive and so you have a current location for each one.

In short, you really need to be careful with wildcards (* is a wildcard for everything, ? is a wildcard for a single character) -- so, as you might imagine ????????.??? is the same as *.* on an old MS-DOS machine since your filenames are a maximum of 8.3 characters. On Windows, where filenames can be much larger, they won't be the same.

Let's review really quick for today's class:

We covered a little technical information about bootable disks (and we'll cover how to make such a disk later), we covered what subdirectories (also known as folders) are, how to navigate them using CD, pathing (using \ between directories to specify what's inside of one, multiple layers deep), COPYing files, DELeting files, MD to make directories, RD to remove them, the use of . and .. for navigation and specifying a precise location, and wildcards of both the ? and * variety.

On the next lesson, we'll talk about the PATH environment variable, which is a wonderful time saver, and then about the first of the two MS-DOS configuration files in the form of AUTOEXEC.BAT.

Monday, October 20, 2025

Desktop replacement? You'd be surprised.

I've found myself in a bit of a tough spot of late. With my computer having caught fire recently, I've been making do with a combination of an iPad, my phone, and my Steam Deck. Having used this arrangement for a few months, I have a few thoughts on how well things have gone and a few side notes along the way.

The first thing of note is obviously that SteamOS is not Windows. Many apps will run fine through Proton or Wine; in fact, I'd say most do at this point. That's still not 100% and you may want to use Linux-native apps where possible to avoid compatibility issues that can arise.

Of course, there's also the option of installing Windows onto the deck. There are a few notable things there too. One is that Valve still hasn't released an installer that officially allows for dual-booting off the internal SSD; this means that you only have two options for installing Windows on the device. Either you let it be a full-time Windows instance on the SSD, or you use an unsupported (Microsoft dropped official support for it and has added some barriers to make patching more painful) method called "Windows to Go" off of a SD card or USB drive.

I've tried the latter, with a USB 3 hard drive connected to the dock. Performance is shaky when I/O gets involved, especially when installing Windows updates. I really don't recommend it. One thing that I can say for sure is that even with relatively safe levels of debloating, Windows is nowhere near as lightweight as SteamOS. You absolutely can feel the difference in even just navigating the desktop environment.

Speaking of the desktop environment, I'm using the official Steam Deck dock and have it hooked up to my usual monitor, keyboard, mouse, gamepad, USB hub with microphone and other peripherals, and so forth. It all works very well. Some of that is luck on my part-- the official dock has had some compatibility problems in the past, particularly in the video area-- and the fact I have hardware that talks to it cleanly and reliably is purely luck. If you were going to try using a Deck as a mobile computer, I'd suggest looking into third party docks and checking reviews very carefully before making a purchase. The official dock has been a bit of a fiasco from day one.

While the machine itself only has 16GB of RAM, which I'd consider the absolute minimum you'd want on a Windows desktop at this point, performance is actually just fine. Multi-tab browsing isn't a problem; I've been able to play Final Fantasy XI (yes, the 20-year-old MMO) on the Deck with a browser window open with multiple tabs tracking in-game tasks without any problems. On Windows, I'd be pushing users to be using 32GB in general, since Windows is nowhere near as lean.

This brings up a thought I had maybe around 15-16 years ago. We've long passed the point where the average user needs a new computer to do average tasks in general. When Windows Vista came out, we had some issues with underspecced machines being incapable of keeping up with the demands of the OS, much less heavy applications on top of it, but by Windows 7 several things had happened to change the situation.

One is that Intel's onboard video stopped being completely useless. Having decent pixel shader support allowed the OS to offload UI rendering to hardware that's better suited to the task. While a lot of users berated the idea that you should need a GPU to handle desktop applications, calling it a waste of power and unnecessary, time has shown that it's definitely better to offload all you can to the GPU.

Another is that the CPU itself has passed the point where average casual PC use is problematic. It used to be that new versions of Microsoft Office would hit your CPU hard, that web browsing would show the limits of what your CPU could handle, and so forth. At this point, the only things that really push you to need a PC upgrade are the increasingly bloated OS releases from Microsoft and games that push your GPU, RAM, and to a lesser extent the CPU to their limits.

With that in mind, would I recommend a Deck as a casual carry-around computer for people? That really depends. A laptop is almost as portable, doesn't use an onscreen keyboard when you're not hooked up to a dock, and has a larger screen built-in. On the other hand, if you're using your device mostly to play games and then as a desktop PC when you're at home hooked up to a dock? Yes, the Deck absolutely can replace a desktop PC for a lot of the normal tasks you'd be doing with said computer.

Perhaps that's why they're pushing AI so hard. The average user can find that nearly any computer sold in the last 10 years to be suitable for most normal tasks, and the industry has survived purely on the idea that computing power would double every few years forcing people to buy upgraded hardware and software. We're in a matured market now, and perhaps the discounts we were getting to hardware due to competition and constant upgrades are coming to a permanent end. I don't think we've had any truly revolutionary upgrade in PC hardware in the last ~14 years since Sandy Bridge came out; Intel has been stuck with 10-15% upgrades at best for each generation.

I don't think AI is that killer app, despite half of the industry clutching at it in desperation, either. It increases power consumption greatly and the results are not great to put it mildly. The price for performance ratio is absolutely terrible, and it's actually getting worse with each new generation of LLM. I won't be surprised in the slightest if the collapse of the bubble causes the computer industry to nearly collapse outright and kills off a lot of well-established companies.

My last thoughts on this for right now:

If I had my full desktop machine up and running, would I be doing this still? Definitely not. This is workable, but having a high-spec desktop machine is going to be a superior experience for someone as steeped in tech as I have been my entire life. Do I miss having that desktop machine? Not nearly as much as you'd expect. This is quite usable and very comfortable. There are a few games I can't play this way, but a fairly large percentage of what I do works great without any tweaking or debugging. Programming is not one of those things; that's an area where having high CPU spec, a large amount of fast storage, and a ton of RAM is important. I could probably make it workable if I wanted to put in the effort, but medical reasons have increasingly pushed me away from that hobby. Thus, that's no longer a factor I should be concerned with.

Lastly, would I buy an upgrade for the Steam Deck should one appear? Absolutely. There are two things that make the Steam Deck a killer product. One is that Valve absolutely nailed the performance VS battery life and heat generation balance. If you look at all of the Windows handheld competitors, they have higher performance, but the battery life is significantly worse. The other major factor is that while SteamOS can't run everything, it runs a large percentage of what's out there very well and with lower overhead in the RAM/CPU due to the Valve-tweaked Linux install being more lightweight. They absolutely nailed that balance as well.

If I were going to upgrade, I'd want to find something with similar or better battery life on top of the increased performance. Preferably with similar or less heat generation than the existing Deck models, as well. I don't see Lenovo, Asus, etc. coming up with anything like that any time soon. Valve themselves have said that a successor to the Deck's APU will only happen when they can find something that is a true upgrade, and I suspect their criteria for what would be a true upgrade is the same as mine. As such, I'd be looking at Valve's work specifically when upgrade time comes.


Simulators

 When my father got the Tandy 1000, he picked up Lode Runner to go with the system as it was something we'd been watching the demo for a...